Welcome to my new set of C++ Game Programming tutorials!
In Episode 1, we set up our Engine class and a rudimentary Sprite class that we used to load a .png. We use OpenGL, GLFW, and the SOIL library.
These are cached versions of my Twitch streams. I just started this new series a week ago and it’s basically going through the process of making a game from scratch in C++ using OpenGL and helper libraries like GLFW and SFML.
I don’t really have a set plan, as I mention in the video. The point here is collaborative efforts across the viewers and myself so that we can make something cool together! If you have any cool ideas, feel free to share them with me! We’ll end up making something cool regardless 🙂
You can watch the stream live on twitch on Wednesdays at 7pm PST starting on July 13th at
I also upload our progress onto github so that you can pull our latest code before watching the next stream! You can find the repo at
Xem thêm bài viết khác: https://paranormal-association.com/game/